1.017-4 Utilities 'PathRig' & 'FlippinFlaps'

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Re: 1.017-4 Utilities 'PathRig' & 'FlippinFlaps'

Postby boumay » Mon Aug 11, 2014 3:49 pm

I'm an atk user, and I'm trying to get a grasp on this plugin.
Concerning pathrig, I was wondering if there is a way to animate the speed of the object on the path, such as making it slowering down when turning or speeding it up after that, etc.
I tried to key the "progress" value Under elements tab, but it doesn't register the keys. I looked in the curve editor, nothing concerning pathrig is present. I don't have experience in those things so...
Thank you for helping.
Posts: 2
Joined: Fri May 30, 2014 11:24 am

Re: 1.017-4 Utilities 'PathRig' & 'FlippinFlaps'

Postby purgebs » Thu Aug 18, 2016 4:10 pm

Hi Arkitekt

I am loving animators toolkit, and I've barely scratched the surface of what it can do. I'm a big fan. Path rig is fantastic, however, I have a question or perhaps a suggestion: is it possible to use meshes as targets so you can have multiple objects form up into different shapes? So for example, I could have a bunch of objects in a cube formation fly apart and then reassemble into a sphere. I am not a hugely technical artist so I don't really know if it's even possible, I suppose it might be provided the quad count remains the same in the target objects. What do you think?

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Joined: Mon Jul 18, 2016 5:07 pm


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